It started with my Guardian wanting a sword. So I got her Bonetti’s Rapier and a snazzy torch to give her a nice damage build to complement her newfound staff support skills. Who was I to say no?

Then she wanted to go back to mace and shield - muttering something about wanting to feel indestructible again - so I looked on the new Trading Post and discovered Moonshine. It’s a mace. Bottle. Bottle-mace. PERFECT, she said.

So I got a Kyrtian shield for my formerly dignified Kyrtian noblewoman who was now brandishing a bottle at centaurs. Gleefully brandishing, I might add.

Finally, she said she wanted to be a pirate. We’re in the Straits of Desolation and Sparkfly Fen and she finally is like, listen, it’s time to ditch the plate mail, it’s too damn hot in this weather, I smell like rust, let’s try on the pirate outfit. I told her she was being totally transparent and contradictory because pirate gear isn’t nearly as protective and she muttered about Walt Whitman and small minds. I don’t know who taught her about American existentialist poetry but I wish they hadn’t.


So my Guardian — Pact Commander Aeryn Greyholt, operative of the Order of Whispers, Hero of Shaemoor, Scion of the Kyrtian Noble Houses of Greyholt and Eastmarch — decided she wanted to dress like a pirate.

Who was I to say no?

It might seem a bit indulgent to spill ink deconstructing a promotional video, but the six minute clip left us wondering what role Blizzard actually plays in the industry. Does their stability allow them the freedom to be trendsetters, or are they just as beholden to industry forces and ideology as any other developer?

Great article analyzing the game industry culture. Definitely read the whole thing.

Working For the Love of the Game: The Problem With Blizzard’s Recruitment Video :: Games :: Features :: Paste

(via valkyrierisen)

There’s a lot to be said here about the labor of fans and the labor of love, of seeking out new talent versus being unable to fully become a stable environment that attracts mature talent, of fostering growth alongside creative and financial success.

There’s a lot to be said.